Hui Wai-Keung

Anywhere Out Of The World

  • Year : 2017
  • Title : Anywhere Out Of The World
  • Media : Generative Computer Graphics


  • Statement :

This work was inspired by an imaginative thought circulated hundred years ago. People believed that happenings in our three-dimensional (3D) world were instead caused by the geometrical movements in four- dimensional (4D) space. The impacts even cause natural disasters. Imagine that when we folded a paper, it would cause an earthquake on the 2D world.

This visual study generates nature simulations (ocean, cloud, or landscape) on different planes, which construct a Dürer polyhedron. When the polyhedron was moved in its 4D hyperspace, natural appearences on planes would react respectively.    

Visual Study in Fourth Dimension

This series of visual experiments transcends ordinary three-dimensional graphical models to the fourth dimension mathematically, and projects back to a three-dimensional appearance. There are many possible solutions of projection, at the same time; there are also many possible four-dimensional models which can project the same appearance. Thus, I wonder, our living world is just one of the many possible appearances, projected from many possible hyperspaces.

This idea is inspired by Professor Linda Henderson’s research on fourth dimension geometry in Modern Art. I began to understand the trend of thought, which seriously impacted artists and philosophers hundred years ago. When discourse of subject in multiple Universes is intense nowadays, I would like to imitate and follow the footsteps of those masters such as Duchamp, Metzinger, and Malevich.